@chint wrote:
Hi All,
I am getting a weird issue, all I am trying to do is add a couple of sprites with Physics and I keep getting a rotation crash. It seems to add the sprites find on the simulator but it seems to not like the iphone, checked over code but cant see anything wrong. Seems like a bug... get the following error..
Assert failed: CCNode#rotation. RotationX != RotationY. Don't know which one to return
Assertion failed: (rotationZX == rotationZY), function getRotation, file /Users/xx/xx/vv/cocos2d/cocos/2d/CCNode.cpp, line 293Anyone else had this?
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