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cc.sys.browserType not accurate on mobile ios browser

I need to show a message on game startup if players are using safari, because my game is currently having some issues on safari browser.

I am testing on Ipad mini 3.

But when I get cc.sys.browserType I always get ‘safari’, event when testing on chrome or firefox.

The results seems to be okay using android browser, mac and pc browser… but not on my ipad mini.

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