@Penetrator wrote:
Does exist any way to detect that node has been successfully added to layer?
In cocos2dx 3.10, for spine::SkeletonAnimation onEnter or onEnterTransitionDidFinishCallback doesnt do it properly, in fact position and additional data of bones in skeleton haven't initialized yet.
Now i use stupid solutions with schedule or actions sequence with delaytime.
Any idea about right solution with callback?
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