@Artmaster91 wrote:
Hi, everyone!
Guys, I'm currently trying to build cocos2d-x project in CLion IDE, but my Macbook is turning off when compiling cocos2d library and I nothing can do with it. What I'm trying to do is prebuild cocos library and include it into project, but I don't know how to do it.
Does anybody know how to include "libcocos2d Mac.a" into CMakeLists.txt file and build my project with it and without cocos2d-x sources?Thanx.
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