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Was Cocos2d-x built off of anything?

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@DJEclipse wrote:

I was doing some reading about LWJGL because I was thinking about making something with it, and I read that Libgdx (another popular game engine) was actually built off of LWJGL. I didn't know this beforehand, and now I'm wondering if Cocos2d-x was built from something like LWJGL. Possibly SDL or SFML? Or was Cocos2d-x developed from scratch?

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