@runewather wrote:
I need the GLFW window tu use this function
glfwSetInputMode(GLFWwindow *window, GLFW_STICKY_KEYS, 1);
Posts: 1
Participants: 1
@runewather wrote:
I need the GLFW window tu use this function
glfwSetInputMode(GLFWwindow *window, GLFW_STICKY_KEYS, 1);
Posts: 1
Participants: 1