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cocos2d-js bower integration

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@jaman4dbz wrote:

First of all, I just want to say cocos2d-x is currently a mess to manage dependencies.

That out of the way, I'm currently using bower to create my libraries, then include them through bower, so I have a separation of design and I can keep my game code very clean. The annoying part is that I have to add any new libraries to both bower.json AND project.json.

I honestly wouldn't care if you added bower or NPM integration, but just some form of package manager integration. Perhaps it could spur more add-on development for the JS community?

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