@VlaDi4eKK wrote:
Hello everyone, help me find a solution. In my application I want to use the UISlider. In the examples bundled with the framework, there are I need example code for using UISlider. But it works only in the web version of the app. When I compile a project for ios, UISlider does not appear. I many have tried, but I never managed to get it all to work! Please help me find the problem!
PS: I use a translator, sorry for my "broken" English.var mnemonicModeInterfaceLayer = cc.Layer.extend({ size: null, ctor:function () { this._super(); this.init(); }, init: function() { this.size = cc.winSize; var volume_sldr = new ccui.Slider(); volume_sldr.setTouchEnabled(true); volume_sldr.loadBarTexture(res.volume_slider_path_png); volume_sldr.loadSlidBallTextures(res.volume_slider_btn_png, res.volume_slider_btn_png, ""); volume_sldr.loadProgressBarTexture(res.volume_slider_path_png); volume_sldr.x = this.size.width * 955 / 1000; volume_sldr.y = this.size.height * 17 / 100; volume_sldr.rotation = -90; volume_sldr.addEventListener(this.sliderEvent, this); this.addChild(volume_sldr, 3); }});
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