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How to set opengl core profiler 3.2 for iosx

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@quano1 wrote:

Hi,

I'm trying to use glsl v330 core with iosx and cocos2dx 3.10 lua.

I investigated on the whole cocos project, but still don't know how to set opengl core profiler to 3.2 :((

Is there someone did this before ?

Thank you very much

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