@type25x wrote:
Hi there,
Recently started using cocos2dx so please bear with me if i'm overlooking something simple.
Quick snapshot of my setup:
Cocos2dx 3.10
Latest version of sdkbox
Trying to get it working on xcode first.I'm trying to install Adcolony with sdkboxads, i've done the following so far:
sdkbox import sdkboxads
sdkbox import adcolonyBoth of those failed and told me to do a manual installation. (worth noting if you run the commands again it says it succeeded). Anyway, i've got the frameworks imported into the project and they are in the Link Binaries with Library' list.
To clarify, this is what is in the list:PluginSdkboxAds.framework
AdColony.framework
sdkbox.framework
PluginAdColony.framework
AdSupport.frameworkI already have the Facebook plugin installed (and working) so maybe they aren't playing nicely during the install which is why it failed?
The project does compile fine (and i'm able to call sdkbox::PluginSdkboxAds::init();) but i get SdkboxAds :AdUnit with class 'AdColony' does not exist. in the console. (also tried with Chartboost and that does the same thing).
I've got this working on a fresh project (without facebook) and it's working fine.
Any ideas welcome.
Thanks
Rob
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