@zhangxm wrote:
As apple required to support IPv6-only Networks since June 1, 2016. So we need to make sure cocos2d-x can work on IPv6-only Networks. And i created an issue for it.
We will fix the issue ASAP. But you are appreciated if you guys can help to test and review the codes. About how to test IPv6 compatibility can refer to the apple doc.
It is better to add a comment to the issue above if you find any problem.
Thanks.
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