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Cocos2d-x-3.11 linux default project

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@SpaghettiCoder wrote:

Hi, everyone!

I have loaded a new version of the cocos engine and created default application. Then I have tried to build and run it using cocos utility but I have got the following error:

CMake Error at cocos2d/cmake/Modules/FindPackageHandleStandardArgs.cmake:136 (message):
  Could NOT find Chipmunk (missing: CHIPMUNK_LIBRARIES CHIPMUNK_INCLUDE_DIR)
Call Stack (most recent call first):
  cocos2d/cmake/Modules/FindPackageHandleStandardArgs.cmake:343 (_FPHSA_FAILURE_MESSAGE)
  cocos2d/cmake/Modules/FindChipmunk.cmake:77 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
  cocos2d/cmake/Modules/CocosBuildHelpers.cmake:44 (find_package)
  cocos2d/CMakeLists.txt:238 (cocos_find_package)

Unfortunately, I am not cmake-rockstar ): Please, can anyone help me?

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