@yoohoow wrote:
I just download and install cocos2d-x 3.11 and created a hello world visual studio(2013) project. I am plan to make a texas table game on this project that no need to use box2d,bullet,recast or spin. so I try to remove these engine from project, and I got some error when compile. What's the correct way to do that? any body had a try?
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