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Advice on how to proceed with UI

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@jrosich wrote:

Hi, I have been working with Cocos2d-x and C++ for a few months to create a Match3 engine that will be used in several games to be published later this year and 2017. This is also the project I used to get back to C++ after a lot of years of no programming (and to learn Cocos2d-x).

Core game mechanics are almost finished. I'also have an animation manager, and already started building a sound manager. So far so good!

Now I want to start building the UI so I'm ask for advice on how to proceed: What is the best way to create the labels for scores? suggestions for windows? Buttons and menu options? Transitions between scenes?

Any tip/advice will be very much appreciated.
Thanks!

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