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Parent physicbody node doesn't respect an added child's real position

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@pococogames wrote:

Hi there. I have two node with physics body.(Both are dynamic body) I want to add one of nodes to other node in the runtime. But when I add child to other node, the added child position is changing as wrong. Is it a bug? Because if these nodes don't have physic body, I don't have any problems about that.

Edit: My cocos2d-x version is 3.10.

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