@luke2125 wrote:
Hi,
var anim = this.getComopnent(cc.Animation);
// play the first animation
anim.play('position-anim');// play the second animation
anim.play('rotation-anim');The above code, should play the position-anim, then the rotation-anim, consecutively? Correct? The reason I ask, that in my game, I set it up like above, but it just plays the 2nd anim, and doesn't play the 1st anim, then the 2nd anim? Or should I use the Animation Event
cc.Class({
extends: cc.Component,onAnimCompleted: function (num, string) { console.log('onAnimCompleted: param1[%s], param2[%s]', num, string); }
});
Would appreciate any info....Thanks and God Bless....
Sincerely,
Sunday
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