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[sdkbox AdColony]listener was not called or skipped

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@jus18tin wrote:

I have test the official sample (https://github.com/sdkbox/sdkbox-sample-adcolony/tree/master/js) .
If I set up 11 zones, the listener may not be called.
Here is the log after the movie played

I/AdColony(15471): [ADC] AdColony pause called.
D/Cocos2dxActivity(15471): onResume()
I/AdColony(15471): [ADC] AdColony resume called.
I/Choreographer(15471): Skipped 31 frames! The application may be doing too much work on its main thread.
D/dalvikvm(15471): GC_EXPLICIT freed 6710K, 32% free 11096K/16140K, paused 21ms+10ms, total 169ms
D/Cocos2dxActivity(15471): onWindowFocusChanged() hasFocus=true
D/cocos2d-x debug info(15471): JS: onAdColonyStarted
D/cocos2d-x debug info(15471): JS: dump:
D/cocos2d-x debug info(15471): JS: - name: v4vc11
D/cocos2d-x debug info(15471): JS: - zoneID: vz3f0f045eddbc4b3599
D/cocos2d-x debug info(15471): JS: - shown: true
D/cocos2d-x debug info(15471): JS: - iapEnabled: true
D/cocos2d-x debug info(15471): JS: - iapProductID:
D/cocos2d-x debug info(15471): JS: - iapQuantity: 1667493888
D/cocos2d-x debug info(15471): JS: - iapEngagementType: 4186112
D/cocos2d-x debug info(15471): JS: onAdColonyChange
D/cocos2d-x debug info(15471): JS: dump:
D/cocos2d-x debug info(15471): JS: - name: v4vc11
D/cocos2d-x debug info(15471): JS: - zoneID: vz3f0f045eddbc4b3599
D/cocos2d-x debug info(15471): JS: - shown: true
D/cocos2d-x debug info(15471): JS: - iapEnabled: true
D/cocos2d-x debug info(15471): JS: - iapProductID:
D/cocos2d-x debug info(15471): JS: - iapQuantity: 1559940224
D/cocos2d-x debug info(15471): JS: - iapEngagementType: 1076303173
D/cocos2d-x debug info(15471): JS: false
D/cocos2d-x debug info(15471): JS: onAdColonyChange
D/cocos2d-x debug info(15471): JS: dump:
D/cocos2d-x debug info(15471): JS: - name: v4vc11
D/cocos2d-x debug info(15471): JS: - zoneID: vz3f0f045eddbc4b3599
D/cocos2d-x debug info(15471): JS: - shown: true
D/cocos2d-x debug info(15471): JS: - iapEnabled: true
D/cocos2d-x debug info(15471): JS: - iapProductID:
D/cocos2d-x debug info(15471): JS: - iapQuantity: 1559940224
D/cocos2d-x debug info(15471): JS: - iapEngagementType: 1076303173
D/cocos2d-x debug info(15471): JS: true
D/cocos2d-x debug info(15471): JS: onAdColonyFinished
D/cocos2d-x debug info(15471): JS: dump:
D/cocos2d-x debug info(15471): JS: - name: v4vc11
D/cocos2d-x debug info(15471): JS: - zoneID: vz3f0f045eddbc4b3599
D/cocos2d-x debug info(15471): JS: - shown: true
D/cocos2d-x debug info(15471): JS: - iapEnabled: false
D/cocos2d-x debug info(15471): JS: - iapProductID:
D/cocos2d-x debug info(15471): JS: - iapQuantity: 1
D/cocos2d-x debug info(15471): JS: - iapEngagementType: 0
I/System.out(15471): Exiting monitor
I/dalvikvm(15471): Jit: resizing JitTable from 4096 to 8192

As you can see the "onAdColonyReward" is not called.

I/Choreographer(15471): Skipped 31 frames! The application may be doing too much work on its main thread.

or it was skipped?

If I use only 2 zones, it would be fine, But I need to use 11 zones.
What should I do?

Please help

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