@anilmaddala wrote:
I am using c++ and follwing this example code over here:
https://www.codeandweb.com/texturepacker/tutorials/animations-and-spritesheets-in-cocos2d-xI am able to do the sprite sheet animation, pause, resume, render once and render repeatedly.
Is there any way to set the progress of the animation? based on the progress I want to control which frame is being rendered.
Thanks
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