@fryderyk88 wrote:
Hi there!
The new AudioEngine has suffered the lack of set pitch function since birth. At least until cocos2d-x 3.10 (which is the last version I used before upgrading to 3.13.1) it could be solved with the changes in this pull request: https://github.com/cocos2d/cocos2d-x/pull/13662
However, AudioEngine implementation has changed a lot and I cannot make it work anymore : (
I hope we will see the setPitch functionality in AudioEngine in the future again. Any plans about it? With it, we can make stunning slow motion effects O_O
Thanks!
fryderyk
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