@siskax07 wrote:
Hi again,
I'm just getting started with Cocos2d-x and Tiled, and I'm stuck trying to get the x and y values of my playerSpawn object that I defined in the objects layer in Tiled. I want to use them to set the position of the player.
This is what I have :
_objGroup = _tileMap->getObjectGroup("objs");
_objMap= _objGroup->getObject("playerSpawn");
_x = _objMap.at("x");
_y= _objMap.at("y");_x and _y are Values ... So how do I convert them to int ? I tried .asInt(), but I get an error for that ...
I'm using : VS2015 on Win10, Cocos2d-x 3.8, c++
Thanks !
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