@UKDeveloper99 wrote:
Hi Devs,
I would like to know what is the current status with Android Studio integration? I'm aware we currently have the Gradle based project that is provided with the default Cocos2D-x game structure.
As far as I'm aware we can deploy the project to the device currently with Android studio. But we have to compile separately with the command line tools (cocos compile).
Google added NDK support in Android Studio v1.3. Would I be correct in the assumption that we are not yet able to develop code and debug Cocos2D-x projects in Android Studio?
Is there a milestone for supporting this or some sort of forecasted date to integrate this functionality for Cocos2D-x?
Thanks for your time.
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