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Learning and using OpenGL Shader?

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@CitizenK wrote:

I have no clue about OpenGL and Shaders and I don't know what would even be possible or where to start.

Would it be possible to use OpenGL Shader on a full screen background sprite with an animation like this for example: https://www.shadertoy.com/view/ldBGRR ?

Would this work on iOS and Android devices? And is there a way to use such a shader from shadertoy in Cocos2d-x?

Where to start learning about OpenGL Shaders and how to use them with Cocos2d-x (3.9)?

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