@EvilDeveloper wrote:
Hi,
I create aSprite
withinitWithSpriteFrameName
,then it's physics works as it should, but if I create the same withinitWithFile
then sprite seems to go downwards with increasedimpulse
.
Now I tried to log difference between the two.Mass
is same, appliedimpulse
was same and evenvelocity
was same. Any one else found this bug?
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