Using scene from CocosCreator in Cocos2d-js
@suzanshakya wrote: Hi, I have a project in Cocos2d-js. Is it possible to make a scene in Cocos Creator and use it in my js project? Posts: 1 Participants: 1 Read full topic
View ArticleIntegrating twitter- fabric API key issue
@SagnikXV wrote: I'm looking to integrate sharing to twitter in my game through sdkbox. However sharing to twitter requires fabric api key. When I go to the fabric website it directs me to their...
View ArticleUnable to build binaries after OS update (ubuntu)
@bbmn16 wrote: gives lot of linker errors undefined reference errormy issue is similar to this...
View ArticleRoborogue is a Roguelike game
@noprops wrote: Roborogue is a Roguelike game that is developed with cocos2d-x v3.9. itunes.apple.com Roborogue on the App Store Read reviews, compare customer ratings, see screenshots, and learn more...
View ArticleTxt file type in cocos creator?
@ozergul wrote: hello I wanna load txt file. properties: { txt: { default: null, type: cc.RawText /* I tried TextAsset, RawAsset but error */ } }, *error is: *The "type" attribute of "NewScript.txt"...
View ArticleHow to persist user configurations between versions
@komyg wrote: Hi, I am developing a game for iOS and Android using Cocos2d-X 3.10 and I am having problems to persist the user configurations between different versions of my app. Currently I am using...
View ArticleSprite transforms texture even if scale factor 1.0
@Igor wrote: I draw primitive (rectangle with rounded corners 50x50 px) to memory, created Texture2D from raw pixels, and created Sprite from Texture2D, on the IOS screen rectangle is 53 pixels (scale...
View ArticleIt is possible to implement QR-code reader in cocos?
@cesarpachon wrote: for android, Ios, it is possible to implement QR-code reader using the cam of the device? that would be possible only on C++ or also for javascript cocos engine?thanks Posts: 1...
View ArticleHow to add Collider Component to Prefab node?
@efares wrote: Hi, I know the Collider Component is new but I was wondering what the method is to add a collider to a prefab? If the prefab node is moving, how do you make the collider box move with...
View ArticleVertex shader spriteframe origin and size
@natweiss wrote: I have a fragment shader that basically converts texture coordinates (UV) to sprite frame coordinates (a subset of the total UV), then blurs the current pixel based on that...
View ArticleError when build Web Desktop
@mbgtcx wrote: Hi,I developing in Cocos Creator v1.1. But when build for Web Desktop it error. Screen Shot 2016-06-09 at 1.56.18 PM.png2688x1752 434 KB This happen after updated 1.0.3 -> 1.1. Build...
View ArticleRemove white lines in my tile textures?(webgl mode)
@eydamson wrote: ss.PNG794x446 467 KB How do i remove these lines in my tiles? Posts: 3 Participants: 2 Read full topic
View ArticleMAT TUNE SDK init() blocks the UI Thread
@padmnabh wrote: I am creating a game using cocos2d-x 3.11. Sometimes not alwas my app blocks at sdkbox::PluginTune::init(); and juts stays blocked. This causes app freeze. Can anybody tell me what's...
View ArticleCocos creator how to set in canvas mode?
@eydamson wrote: How do i set to canvas mode when building to web platform? Posts: 1 Participants: 1 Read full topic
View ArticleWhy is google play services library needed in IAP android
@abhinav wrote: Hi, https://developer.android.com/google/play/billing/billing_integrate.html doesn't talk of any library reference for google play services. I see the google services library is needed...
View ArticleHow to make a copy of Texture2D?
@igormats wrote: Hi. I need to make a copy of Texture2D. I mean a real copy not reference. auto a = Sprite::create("file.png"); auto b = Sprite::createWithTexture(a->getTexture()->COPY?); Thank...
View ArticleXsocket build fail with xcode 6
@anhtuan89 wrote: Hi Guy.I clone code from github and build ok on Win32 and Android. But Fail in xcode 6. + in header: #include "network/WebSocket.h" #include "json/rapidjson.h" #include...
View ArticleCCMenuItem doesn't work (Xcode 7.3~)
@Sean_Ichikawa wrote: Hi, I’m a Japanese game developer. I develop some games with cocos2d-x.I’m confused by the following problem. So, if you any idea, please help me. When tap the button put on a...
View Articlecocos2dx 3.x compiler issue
@jinjin wrote: hi, guys.I'm making game using cocos2dx.I completed iOS version and start android version.So i tried to build project in Visual Studio 2013.But when i build project, i got below error....
View ArticleUi::ListView not update after pushBackDefaultItem
@kudo108 wrote: Hi!I'm using cocos2dx 3.11.1. I have a ListView displayed with tab bar, so there are difference items for each tab. But I got into problem, that any function in list view do not change...
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