Failed To Open Project
@zanemx wrote: Hi I'm trying to open a cocos studio project I created a few days ago with cocos studio ver 3.10. I tried to open up the file today from the cocos launcher (ver 3.10) and got the...
View ArticleHow to apply effect to the whole scene?
@Skyfrit wrote: How to apply effect (Liquid ,Shaky3D) to the whole scene? Posts: 1 Participants: 1 Read full topic
View ArticleSDKBOX Google Analytics
@standwally wrote: I'm using Google Analytics with SDKBOX. I added this code, sdkbox::PluginGoogleAnalytics::init(); And then I can check these infomations, session count, OS version, location etc......
View ArticleFail to import Vungle Plugin
@kencoder wrote: I fail to install the ad module "vungle" here is the message shown: sdkbox import vungle _______ ______ _ _ ______ _____ _ _ |______ | \ |____/ |_____] | | \___/ ______| |_____/ | \_...
View ArticleBuild Title + Android Splash Image
@efares wrote: Hi, I have two separate questions but decided to put them in one post. How do you put a space in the build title? No spaces are allowed and underscores or (-) show in the app title when...
View ArticleSdkboxAds: how can be i sure that i had any video ad to display?
@mirth wrote: I'm using SdkboxAds with Fyber unit. With sdkbox::PluginSdkboxAds::playAd("placement") the videos plays correctly.But i cannot be sure that i have any cached one(for example to show or...
View Article"the application was unable to start correctly (0xc000007b)"
@dogwalker wrote: I'm trying to figure out just what I need to build a deployable win32 package, so I copied my whole Release.win32 folder to a flash drive and took it to a computer that doesn't have...
View ArticleProper way to save the game in any situation?
@joonthepark wrote: What would be the proper way to save the game (ex: save player's level, gained experience, current HP/MP, etc) constantly every certain interval, so that even if the user quits the...
View ArticleWhy is Cocos Creator not open source?
@mateosss wrote: I'm unable to find an answer for that question, what are the benefits of having the Cocos Creator's source closed? Posts: 2 Participants: 2 Read full topic
View ArticleTouch Question / Dilemma?
@luke2125 wrote: Hi, I'm trying to implement the best method regarding Touch, using below: http://cocos2d-x.org/docs/editors_and_tools/creator-chapters/scripting/internal-events/ for my game, but I...
View Articlecocos2d-x V3.12 android studio run error
@stepofchange wrote: Hi! Error appears when run android studio project: E/art: org.cocos2dx.lib.Cocos2dxRenvoid org.cocos2dx.lib.Cocos2dxRenderer.nativeOnSurfaceChanged(int, int) (tried...
View ArticleError Compiling APK
@Indecyfer wrote: Hey guys. I'm here with another issue. I'm using cocos2d-x 3.3 and I'm using CMD to try and compile my project into an apk. I've set my variables, and I use 'cocos compile -p...
View Article[SOLVED] How to put sprites in arrays?
@xxYxx wrote: How do you put sprites in a global array?I want something along the lines of arrayName[2]= {sprite1, sprite2}; with arrayName able to be accessed anywhere. Posts: 5 Participants: 2 Read...
View Article@zhangxm, JNI dynamic registration vs. static registration
@aichao wrote: Hi dev team I have a question: there is so many mthods in cocos2dx3.* or 2.*, like: Java_org_cocos2dx_lib_Cocos2dxWebViewHelper_shouldStartLoading According to Android spec:...
View ArticleHow to set Vector as value for key "key" in __Dictionary?
@joonthepark wrote: I want to have an array of sprites ( Vector ) as a value for key "key" in __Dictionary. But this won't work: __Dictionary* dic = __Dictionary::create();...
View Article[SOLVED] Window.location is undefined BUG
@jalfonsosm wrote: Hi, I am working with cocos creator v.1.1.1. The project was running properly both in simulator and browser modes, but now the simulator doesn't run the game and the console shows...
View ArticleLine graph anyone?
@pulido_gene wrote: Hi, Im trying to create a line graph to show data on a scene..Is there any libraries i can use? or can anyone suggest how create some decent line graph? Posts: 2 Participants: 2...
View ArticleCocos Creator + Live2D (WEBGL)
@Lazy_Gamer wrote: Hello, Can we integrate Live2D with cocos Creator, I have the OPENGL version up and running for Android and IOS but my specific needs are to implement it with JS module of...
View ArticleTexture Issue with device - works on simulator [SOLVED]
@Maxxx wrote: Code _subterraneanTexture = Director::getInstance()->getTextureCache()->addImage(imageName); Where imageName is just a std::string = "somerock.png" somerock.png is in the Resources...
View ArticleShader opengles
@linhmai27 wrote: Hello anyone, i have a question about shader and opengl, can i make a effect like game "http://agar.io/". Decribes as picture bellow:. The Player sprite scale along when it touch...
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