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Do cocos suppert the lastest tiledmap version(1.7)?

@rickystone wrote: when i load test.tmx( created by tiled map 1.7 version), crash.. thanks for help . Posts: 4 Participants: 2 Read full topic

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Why is SDKBOX not open source?

@pandemosth wrote: My experience with Cocos2d-x over the last 2 years has been mixed, let down too often by quality issues. I'm not saying this to complain, anyone thats developed cross platform code...

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How to resolve missing scripts in cocos creator?

@eydamson wrote: Hi im facing a problem in my cocos project..i reformat my computer to clean my computer..and now after i set up my cocos installation my project is throwing me a warning about missing...

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How can i run 2 Scene at same time?

@SnkTest wrote: I want to create two Scene at a same time from AppDelegate one is for my game area and other is for calling on single method which will work like service . Posts: 2 Participants: 2...

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Unable to run Facebook plugin on Android - Lua

@deathemperor wrote: OS: Android.Cocos version: Cocos 3.11 - Lua. Buiding from source. Build from command line.Install type: useed sdkbox importPlugin: Facebook. Just use the loginSDKBOX version:...

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Admob & Vungle not showing with unexplainable error

@deathemperor wrote: Integrated Admob and run fines on iOS. With Android when I play nothing happens and Logcat has this: "09-23 15:02:53.034: E/SDKBOX_CORE(20114): JNIInvoke with null obj ref." For...

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What is the use of var self=this?

@wijesijp wrote: I am new to cocos. I am going through some of the examples in CocosCreator. In examples that uses keyboard or mouse inputs use following line before doing anything... var self = this;...

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Interest in a live stream?

@slackmoehrle wrote: Our colleagues in China put on a weekly live stream where the engine developers answer questions, talk about specific topics, etc. Is there an interest in a live stream from our...

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Why does SDKBOX still not support Cocos Creator?

@ozergul wrote: I wanna really know answer of this question. Posts: 10 Participants: 4 Read full topic

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Tutorial: How to build ZigZap 1 tap game with procedurally generated endless...

@umen242 wrote: Hello allI created new tutorial on how to develop 1 tap ZigZag game with procedurally generated endless level .This type of game is played by millions , and there any many variants of...

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Catch all cpp exceptions from app

@owlet wrote: Where I can place global catch(...) in android cocos2dx project in order to able to collect all the cpp exceptions in my project? I have a cocos2dx project for presentation display for...

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Hello everyone. Lua Development Issue

@Jang_Wei wrote: Hello, everyone.I have a problem when developing 2d game with lua script.I developed the game with c++, and now I will develop it with lua.So I create a cocos2d-x project "cocos new...

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Android Orientation

@greatestever wrote: @pandamicro This detects rotation on the web, but it doesn't seem to work on an android device. Is there anyway to do this in Cocos Creator? I need to know when the device rotates...

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How to get Tilemap of gamescene to AI class?

@rhythmcoder wrote: In Gamescene, I can create TileMap Member Variable following this way..I made 'Game' class. and assigned TileMap member variable by "new" And I made new AI class. AI class have to...

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I want get 'Player class information' with using Box2d Raycasting

@rhythmcoder wrote: Following code is typical source of Box2d Raycasting in cocos2dx. I can get many information like 'Rocation', 'Scale', 'Name', 'Tag'... etc by 'Sprite->getXXXXX' But I made this...

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How to update Spine Animation in CocosCreator

@mankichi wrote: After hours with cocos creator, everything seem ok until trying spine animation. The SpineAnimation version in cocos creator is really too old! It does not support mess, one so...

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How to block touch events?

@eydamson wrote: Hi how can i block touch events from other nodes?basically i have lots of menus (start menu,option menu, building menu, etc menu) with labels and buttons in them...some of them are...

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cc.audioEngine.playEffect performance issues on web platform

@jrosich wrote: Hi, im working on a prototype to test cocos creator. I'have built a simple prefab with a sprite (square tile) and a cc.AudioClip. Then I instantiate 10 tiles on screen and the tiles...

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Run code each frame during action?

@Mayzie wrote: What's the proper way of running some piece of code (i.e. collision detection) each frame when a sprite is undergoing an action (MoveTo)? Thanks. Posts: 1 Participants: 1 Read full topic

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Cocos Creator Error - project editor not opening

@rmahanta wrote: Hello I m newbie on cocos creator. Successfully installed cocos creator but ide editor not opening received this error " ipc timeout. message: app:creat-project, session...

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