Using function parameter to access different objects inside properties
@Musab wrote: properties: { balloon0btl: { default: null, type: cc.RichText }, balloon1btl: { default: null, type: cc.RichText }, balloon2btl: { default: null, type: cc.RichText }, }, i have this...
View ArticleSprite Animation problem
@Andres_IC wrote: I have a sprite cycle animation with a simple 4 frames sequence. the problem is that the up part of the sprite doesnt move up its like being clamped original sprite in unity works...
View ArticleDo you have news about cocos2dx 4.0?
@versailles wrote: Hello, Do you have news about cocos2dx 4.0 ? Thanks, Posts: 2 Participants: 2 Read full topic
View ArticleInsufficient Permission warnings on iOS
@piotrros wrote: When I ran the app (latest iOS 12, cocos2d-x 3.17) and go to the home screen I’m flooded with these logs: **My app[3864:1043844] Execution of the command buffer was aborted due to an...
View ArticleHow to handle 'Objective-C AD Module' from javascript
@megatomic wrote: Hi! I want to integrate ‘Objective-C based AD Module’ into my cocos creator project. Major problem is how my javascript module can receive ‘callback message’ from AD module when...
View ArticleHelp test our new website (please...)
@slackmoehrle wrote: We are preparing to launch a new website. Can you help test the responsiveness? If it is possible to disable cache before testing that would be helpful too. Screenshot from...
View ArticleUpdate cocos2d-x projects versions
@versailles wrote: Hello, I want to update my cocos2d-x projects from version “3.16” to version “3.17.1”. Is there a automatic way to do that without creating a new project and transferring c++ and...
View ArticleHow to create an array property
@Musab wrote: how do i create an array property and have like different properties inside of it arr: [ balloon0bt: { default: null, type: cc.Node }, balloon1bt: { default: null, type: cc.Node },...
View Articledestroy object ??
@blackcat99 wrote: #include "bullet.h" USING_NS_CC; using namespace std; using namespace ui; using namespace CocosDenshion; Bullet::Bullet(Layer *layer,int x ,int y) { Vec2 origin =...
View ArticleWhich tool is best for making 2D animations
@hammadzahid wrote: I mean for laughing animation cartoonic or player hands juggling movement. Posts: 1 Participants: 1 Read full topic
View ArticleFull Script of CHEN Haozhi’s speech at Blockchain Games Next
@Summer.Yang wrote: Cocos-BCX: Empowering Innovations in Blockchain Gaming -CHEN Haozhi’s speech at Blockchain Games Next on March 19th, 2019 Thank you all! What is Cocos? It has been 11 years since...
View Articlecocos2d-x 3.17 crash
@kits wrote: Hi everyone! After update to cocos 3.17, We are seeing tons of “java.lang.NullPointerException” crash in Play Console. It happens in this line: mFrameLayout.addView(relativeLayout); This...
View Articleimporting module from javascript into typescript
@rsamrry wrote: hi, I am exporting a class from a js file like this : var Game = cc.Class({ }); module.exports = Game; I am storing the file called ws.js in the same folder as my typescript file and...
View ArticleAdding leaderboard and ads
@Musab wrote: so is there any tutorial i can follow to add admob ads and google play leaderboards in my game. my game is finally finished and all there is left to do is leaderboard and ads i dont...
View Article[PAID] Need a Carrom Game Multiplayer
@Smartgames wrote: Hi I need a carrom multiplayer game done in any cocos2d-x or cocos js. Ready code is preferable to save time and modified. Budget is near $700 Posts: 4 Participants: 3 Read full topic
View ArticleHow do we add a button in static method?
@IzzyJM wrote: I have a button that I have to add to my scene once this method in java gets called, I use Java to call c++ and there for the method in my scene has to be static, but I can’t add...
View ArticleSorry for the idiotic question
@Cascade_Games wrote: I just downloaded cocos creator and i was impressed by its design mechanism .It was pretty much clear that it will be 3-4 times faster than cocos2dx in game development.So we...
View ArticleI wanna see the doc of the game class.
@xieal wrote: I visited this website: https://docs.cocos2d-x.org/creator/2.1/api/en/modules/cc.html QQ图片20190324181732.png1896×898 65.7 KB I clicked both left and right ‘game’ text, but nothing...
View ArticleSuper Mega Space Game! Beta
@FocusCreative wrote: Hi friends! We are a very small team making a game called “Super Mega Space Game!” which is physics based space adventure game. Made with 100% Cocos Creator We worked hard on...
View ArticleAppmediation for cocos2d-x
@sheshmoshen wrote: For those who don’t know, appmediation.com is an amazing easy to use mediation platform founded in 2017. It’s a small company and easy to work with. So I took the time to add...
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