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How to add tournament button in fb app config file?

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How to get mouse down coordinates in local space

I am using Cocos Creator 3 I have a sprite on the screen. I am getting mouse down location with following; this.node.on(Node.EventType.MOUSE_DOWN, (event: EventMouse) => { console.log(event); });...

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Tutorial: Cocos Creator 3.0: 3D camera follow and rotate

Cocos Creator 3.0: 3D camera follow and rotate This article is translated and reprinted from Cocos Chinese community, Author: JoeyHuang312. After the official version of Cocos Creator 3.0 was updated,...

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tween not working in cocos creator

hi, i am using multiple cc.tweens where i tween the position of a node or the opacity of a label. in the beginning of the game the all the tweens work fine but somewhere in between one of them (a...

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[Hiring] [London/Remote, Full Time] Senior UI Programmer

Hi Everyone, The team at Azoomee/Da Vinci Media are looking for an experienced cocos2d-x developer to join the team. The full job listing can be found here Senior UI Programmer, Mobile — Azoomee We...

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Problems building to native iOS using Mac Catalina with Xcode 12.4

I’m using Cocos Creator 2.4.0, XCode v12.4 on Mac Catalina and I’m trying to build my company’s game on iOS but keep getting the following message. I’ve checked both the English and Chinese forums,...

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Creator 3.0 Graphics not working?

I am trying to draw a simple rect, i created a class that get graphics component anb simply call fillRect. Unfortunately nothing happens, no error no filled screen. This code worked good on Cocos...

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iOS app running on MAC os Big Sur and keyboard events

I wanted to make my games available on MAC OS. So instead of creating an official MAC app, I wanted to use the new feature available from Big Sur allowing you to basically run any iOS APP on a MAC...

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Export project 3D to single html file

I am having trouble exporting a 3d project to a single html file. Can you help me? 1 post - 1 participant Read full topic

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game crashes when we try to close facebook login popup when facebook app is...

hi, i have facebook login in my game and when i uninstall facebook app from my device and try to do facebook login, and then try to close the facebook login popup, my game crashes. these are the logs...

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Best Open-Source Software For Making Your Next Game

Cocos loves open-source. We are an open-source company and think that needing money to build your “dream game” is a myth. Anyone with the knowledge and tools today can develop their games. And with...

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How to optimize performance when using RigidBody in Cocos Creator?

i am using rigid body on 40 objects at a time ,and objects are falling down ,because of it fps dropsdown 1 post - 1 participant Read full topic

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Bundle Target android works on iOS ?

Do we need to create a bundle for each platform ? web/android/ios for some time web-mobile was working on android, then we got a crash, we moved android to android bundle… but is there a difference...

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V3.0. executeInEditMode weird behavior

In CC 3.0. I created following component: import { _decorator, Component } from 'cc'; const { ccclass, executeInEditMode } = _decorator; @ccclass('TestUpdate') @executeInEditMode export class...

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v3.0. API documentation for the editor modules?

Here in the documentation of the engine v3.0: Modules · Cocos Creator I can see a mention about editor modules: The editor modules are all under the 'cce:' protocol Where can I find documentation for...

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Output Formats xml and so forth

Hay all I’m just wondering whats a good standard to output formats I’m writing new tools for every body to use I need a good stander format for output 3D map and node’s I will be outputting a class so...

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PhysicsWorld is not working

Hi everyone! I’m trying to use physics in cocos2d-x but it doesn’t work. I want to reproduce part of example from manual. Here is my init() code: if (!Scene::initWithPhysics()) return false;...

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Error on "mainMenu::createScene()"

I am using a script called “MainMenuScene.cpp” and the game is supposed to switch to the scene from “IntroScene.cpp.” I am using auto menu = MainMenu::createScene();...

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Cocos Creator 3 drawing with graphics does not display

I am using Cocos Creator 3. I add cc.Graphics component to a node. This node is in UI_2D layer. got reference to the component by this.node.getComponent(Graphics); Then I try following code to draw a...

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Not sure @menu works

Hi all. I am not sure @menu from _decorator is working. I don’t see my component when I put this method. Also I am wondering if it is possible to add my component to node create menu: Thanks 1 post -...

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