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Do you use any tool for animation?

@jmclaveria wrote: I have searched for AnimationPacker (http://www.cocos2d-x.org/hub/8) but can't find any unbroken link. Do you use any tool to preview animations? Posts: 1 Participants: 1 Read full...

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JNI_OnLoad Crash on Kitkat versions

@abhinav wrote: Hi, The app was built using cocos2dx 3.7.1. I get the below kind of errors mostly from devices running android kitkat ( 4.4 ). Could somebody let me know how to fix this error....

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Cocos2d-x 3.9 regression with Windows 32 C++ test project build?

@TomLizard wrote: I started with Cocos2dx last week and have been experimenting with a variety of platforms. I was using 3.8.1 and installed 3.9 yesterday. Since then, I have been having build...

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DrawNode::setLineWidth() an int, not float?

@TomLizard wrote: void DrawNode::setLineWidth(int lineWidth) Why is the lineWidth argument of type int and not float? The parameter, stored as _lineWidth, is used within to call glLineWidth() which...

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Just installed cocos2dx 3.9 and I can't compile android

@muskovite wrote: Hi all, I just installed cocos2dx v3.9 and am getting this error when trying to compile with android...

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Need a Bubble Shooter Source Code

@AndreasD wrote: Hi Can anyone sell their bubble shooter source code or create one for a price. Thanks. Mail to: davidjandreas21@gmail.com Posts: 1 Participants: 1 Read full topic

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[PAID] Seeking cocos2d-js developer for port

@AndreasD wrote: Hi Need a cocos2d-js dev to port few game to mobile web. Mail to: davidjandreas21@gmail.com Posts: 1 Participants: 1 Read full topic

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Problem initialising plugins with latest sdkbox

@muskovite wrote: Hi guys, so I'm having a problem using sdkbox and its plugins. I get this error: INF: Reading sdkbox configERR: Failed to load config for VungleERR: AdColony: Failed to get plugin...

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What is CC_Time in cocos2dx?

@gnigam wrote: I was following this tutorial to understand using custom shaders : http://www.cocos2d-x.org/wiki/User_Tutorial-Realistic_looking_animated_real-time_clouds I understand that CC_Time is...

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How can we always show a browser game in Landscape even if the phone is...

@joelalmeida wrote: We have already tried to rotate the canvas but the button clicks are not where they should be. Is there a way to rotate the viewport or the frame as well? Posts: 1 Participants: 1...

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How to render a sprite with label on top of it to a file?

@Greenhouse wrote: I have a sprite (png) and a label with player's score on top of it that user will share (with SonarCocosHelper) on his facebook wall. The problem is that share function accepts file...

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Non constant speed when move by a CardinalSpline

@skalexey2 wrote: Hi all.I want to move an object by a spline with a constant speed, but when I use cc.CardinalSplineTo I get the object accelerated on straight regions of the spline and slowed on...

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Manipulating subclasses from C++ in LUA scripts

@sleipnir wrote: After much much searching, I finally integrated the lua project files into Visual Studio. I got print to work. Now onto what I actually want to do: Manipulate objects from scripts....

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Actions pool (js)

@Likon wrote: How I can create actions pool and reuse them? I think this will require JS cocos2d code changes to reset values in action... Posts: 1 Participants: 1 Read full topic

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Box2d raycast problem

@archdanny wrote: Hi, I'm using box2d for the physics in my game. I use ray cast to simulate lasers in the game, but the ray casts are inaccurate and I cant tell why.see photo's the method:...

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Open source virtual game controller framework

@robreuss wrote: I recently released an open source game controller framework that wraps Apple's Game Controller framework, and provides the ability to easily create software-based controllers that...

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Need to read a .json file that i have on the res folder

@D4IVT3 wrote: I need to read a file .json where I have the information from the levels of my game, I'm using the library rapidjson, but i can't find how to read or modify the file. Can someone help...

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Stroke and Fill Shapes

@TomLizard wrote: I am new to Cocos2dx / OpenGL / game engines but have experience with presentation frameworks, knowledge of vector graphics and software development. Stroke and Fill BrushesOne of...

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Change COCOS_PROJECT_TYPE

@vellozo wrote: I don't know how or when my COCOS_PROJECT_TYPE has changed from cpp to js. It screwed my sdkbox IAP installation. How can I fix it? I'd like to go back to CPP. Posts: 5 Participants: 2...

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SDKBOX review plugin not working with 3.9 JS version

@jeevs wrote: I tried to integrate review plugin in my game built with 3.9 js version. I got these errors:E/AndroidRuntime: FATAL EXCEPTION: mainE/AndroidRuntime: Process: com.js.callbreak, PID:...

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