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[Socket.IO] socket io server cannot receive message from cocos2dx client side

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@joelam500 wrote:

This is the code of my server side:
Capture

And I programmed the client side as below:
cocos2d::network::SIOClient* _sioClient = SocketIO::connect(“xxx.xxx.xx.xx:3000”, *this);
_sioClient->emit(“KKK”, “Test”);

But the server side cannot show the console log. Please help. Thanks.

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