@japrobles wrote:
Hi, I have been working on my project around 4 months and never had anything problem running the apk in my android, but today I tryed to put the google services in my app, without call anything, only following some tutorials such as this
http://blog.rhesoft.com/2015/04/20/tutorial-google-play-game-services-with-cocos2d-js-and-android/
for example.The apk is compiled but when is running I get that log and crashes:
Success running: '"C:\Android\sdk\platform-tools\adb" install "E:\cocos2d-x-3.8.1\projects\Galactica\bin\debug\android\Galactica-debug.apk"' 4600 KB/s (21639552 bytes in 4.593s) pkg: /data/local/tmp/Galactica-debug.apk Success Running command: run Starting application. running: '"C:\Android\sdk\platform-tools\adb" shell am start -n "org.cocos2dx.Galactica/org.cocos2dx.lib.AppActivity"' Starting: Intent { cmp=org.cocos2dx.Galactica/org.cocos2dx.lib.AppActivity } E:\cocos2d-x-3.8.1\projects\Galactica>
The game crashes but the google play services works.
Do you know what this might be?
Thank you so much.
edit:
Well... I "fixed" the issue, I was writing .lib. instead of .cpp.
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