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Text input with Cocos Creator?

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@cocosdan wrote:

The cocos2d-html5 project I’m trying to ‘convert to' Cocos Creator was using EditBox to input text.

I didn’t find any mention of EditBox in the Cocos Creator API ( http://cocos2d-x.org/docs/api-ref/creator/v0.71/ ), but some examples are using it, like example-cases:
https://github.com/cocos-creator/example-cases
(specifically in https://github.com/cocos-creator/example-cases/tree/master/assets/cases/02_ui/07_editBox)

I was unable to create a EditBox - if I do:

var box, boxSize;
boxSize = cc.size(128, 32);
box = new cc.EditBox(boxSize, new cc.Scale9Sprite(self.editBoxSprite));

I get the following error message: cc.EditBox is not a constructor

Is EditBox available with Cocos Creator ?
If yes, how can I use it?
If no, how am I supposed to get input from the user (I need the user to input texts, and numbers) ?

I just checked the roadmap and EditBox is mentioned for 2016.3, which mean it will be available very soon: COOL !!!

Is there some github repository where I can get latest Cocos Creator modifications without having to wait the official release?
(I need to finish my project before next week...)

Thanks.


Daniel

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