Using Cocos - issue with Android build
@NoviceCode wrote: Hi, I'm very new to game development, I'm just about to start developing my first game. I downloaded and installed the latest Cocos installer which included cocos2d-x 3.10. I used...
View Article[sdkbox::PluginFacebook::api ] Syntax error "Expected end of string instead...
@tripletoma wrote: Hello, I need some help. std::string scorePath = "/100119570327443/scores?fields=user,score";sdkbox::FBAPIParam scoreParams;sdkbox::PluginFacebook::api(scorePath, "GET",...
View ArticleWhen is an input event dispatched in a game loop?
@vincent_jie wrote: Hi all. As I konw, open gles work in a single thread in cocos2dx.It is driven in director's "mainLoop" function which update scheduler and draw scenes. The loop never stop util the...
View ArticleSDKBOX - Facebook image request
@energyy wrote: Hi, I would have request for SDKBOX or Cocos2d-x team to extend functionality to support new Facebook animated avatars. Right now at some point when you trying to get and display...
View ArticleGoogle Play publish, provide screenshot problem
@camkadev wrote: Hi folks. After 2 years of development my game is ready to Publish at Google play store, but i have problem with providing Screenshots for multiple devices, at least 5" 7" 10" devices...
View ArticleError when trying to compile Cocos2d-x on Fedora
@TimurEke wrote: Hey! I am trying to get cocos2d running at my Fedora PC. After resolving all(i hope ) dependencies I am stuck at compiling it. After i run 'make' in the linux-build folder(following...
View Article[Solved] libpng error: CgBI: unhandled critical chunk + Xcode 7.3
@jaunt wrote: In case anyone else runs into this: My Cocos2dx 3.5 project started crashing when I upgraded to xCode 7.3 today. The fix I found was to go into build settings and set Remove Text...
View ArticleMac version = rejected by apple
@Daniel1 wrote: I did my game for a few months now and time to send I am getting reject by Apple, they ask for a toggle to fullscreen and with the current version 3.10 I can not do this, it seems that...
View ArticleIn-App Plugin crush on setListener
@AndreyFomin wrote: Hi! After upgrade SDKBOX In-App Purchase to v2.1.2.6 (Cocos2d-js 3.10) the game starts to crash on setListener() on Android. If I delete setListener() - all works fine. My products...
View ArticleHow to call a void function inside the sequence?
@nightrobin wrote: Good day, I have this: void TheClass:Method1() { cocos2d::MoveBy* moveAction = cocos2d::MoveBy::create( 3, cocos2d::Vec2( 0, 10 ) ); cocos2d::Sequence* theSequence =...
View ArticleCrash on Android 4.2
@rickms wrote: I'm having an isssue running on android 4.2. Any thoughts? I'm building against android-19/android-ndk-r10e/ cocos 3.7 (upgrading is currently not practical). ********** Crash dump:...
View ArticleSkin of skeleton node is not scaled when resolution changes?
@Tsing wrote: On cocostudio: On my mobile phone: Appearantly, the skin is not scaled up correctly. How can I solve it? Posts: 1 Participants: 1 Read full topic
View ArticleSDKBOX Fyber Interstitial problem
@railmisaka wrote: Hi!I'm using sdkbox fyber plugin.For integration I use instructions from sdkbox site http://docs.sdkbox.com/en/plugins/fyber/v3-cpp/.Some ad networks was intergrated (instructions...
View ArticleSDKBOX Chartboost Reward Video issue
@damort wrote: Chartboost in sdkbox is not updating the Reward Video ads image and text when updated on the Chartboost dashboard. After contacting chartboost, they tested the Reward Video with the...
View ArticleText input with Cocos Creator?
@cocosdan wrote: The cocos2d-html5 project I’m trying to ‘convert to' Cocos Creator was using EditBox to input text. I didn’t find any mention of EditBox in the Cocos Creator API (...
View ArticleSprite removes all cc.Component's when I call removeFromParent method
@bibagames wrote: Hi, I have a sprite with set of cc.Component's attached to it. I want to change parent container of this sprite. I call "removeFromParent" method of this sprite with "cleanup" flag...
View ArticleAppodeal visual studio include problem
@RudeJake wrote: hi guys, created a fresh cocos2d-x 3.10 cpp project, imported appodeal using sdkbox import appodeal and i'm having trouble including the appodeal library, i'm using visual studio...
View ArticleCocos Creator and Cocos Console for Mobile Game/Project
@efares wrote: Hi, Can I create a new project using Cocos Console then work on it using Cocos Creator or is it better to make a project directly from Cocos Creator?If that is fine then great but if...
View ArticleSDKBOX AdMob banner ad size
@damort wrote: Specific thread for this problem Updated sdkbox update didnt work giving errors. Downloaded the installer again and it seems to be working fine now. Ill check AdMob as soon as its...
View ArticleANSWERED! Difficulties when attempting to move a Sprite in the direction it's...
@kurisu wrote: I have this function that I believe to be correct but for some reason, the sprite isn't moving in the correct direction. I've scoured the internet over the passed few days with all...
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