@energyy wrote:
Hello,
we using latest SDKBOX with Cocos2d-x 3.10 in our latest project. We added banner on bottom with size 320x50 , ussualy when we do this manually in java code banner is automatically resized to 640x100 on retina devices. But in SDKBOX case it still stay 320x50 which is not good, because on ipad it looks very small.
If we using 0,0 size setup to automatically scale banner thru SDKBOX, we got very plain/streched banner on IOS device which looks like 640x50 , so it doesn't feel good.
Also on Android if we using immersive mode and setting banner 320x50 on bottom, banner get corrupted/partyally visible and instead of full banner we see only 2-10px part of it.
Can you please check this and add for size 320x50 automatic scale to 640x100 on retina devices and fix immersive mode or advice how to use it with.
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