@Sindorius wrote:
Hello there. I have a TMXLayer* in my game and I am trying to gradually turn the opacity down from 255 to 0 by iteratively decreasing it by 5, but the opacity of the layer will not change from 255 no matter what. I can setVisible(false) but cannot actually change the opacity itself with setOpacity. Any ideas why? I have setCascadeOpacityEnabled(true) as well for the layer.
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