SdkBox Facebook iOS: No type named 'setAppId' in namespace...
@forget721 wrote: Hi everyone, I try using Facebook with sdkbox. On Android, it run ok. But on iSO I get error: no type named 'setAppId' in namespace 'sdkbox:PluginFacebook' I use cocos2d-js 3.10 and...
View Articlebox2d multiple body flickering
@arthisoft wrote: i have a scene in which i have to put multiple fruits in a single jug , jug is a static body and fruits is dynamic body. user can put multiple number of fruits in jug . the problem...
View ArticleJob - Offer - Developer - app sequence - sqlite DB
@agenCi wrote: Hi at all, i have several projects, and I can't keep attention for all at this time.... So I thought about to ask for a developer . For now I decided to update one project ->...
View ArticleImplementing Shader on whole scene not on a single sprite
@bbmn16 wrote: 1I have a shader downloaded from fourm thread of cocos2d-x , which converts the sprite to greyscale ( black and white) void TouchScene::graySprite(Node * sprite) { if(sprite) {...
View ArticleWhich files should go in git repo?
@Driverman wrote: This may have been answered before, but the search feature didn't turn it up. A lot of the files in the directory the cocos project tool creates are huge and I'm not sure which ones...
View ArticleWhat's your current C++ IDE on OS X?
@Chroma wrote: If you're using C++ on OS X, what IDE (or text editor) are you using at this time? And what would you say are its pros and cons? Posts: 2 Participants: 2 Read full topic
View ArticleIssue with audioEngine.playMusic
@magicgamestudios wrote: I've this// use this for initialization onLoad: function () { cc.audioEngine.playMusic(this.backgroundMusic,true); cc.audioEngine.setMusicVolume(0.2); }, The music works fine,...
View ArticleText Overlapping in Editbox for Cocos2d-x 3.10
@tianxinxing wrote: I was using editbox since cocos2d-x 3.2 version, it did run well so far.In recent, I update cocos2d-x 3.10, and it work strangely.At first time I input text, it work correctly.but...
View ArticleCan I ignore csb file in gitignore?
@melonboy123 wrote: I wonder what's the difference between csd and csb file. Csd is text format, which is very friendly for version control system like git, but csb is not. Can I just keep the csd...
View ArticleAndroid Gradle Facebook plugin crashes
@Likon wrote: Hi guys I needed to move lately to android-studio gradle builds... but I have big problem with facebook plugin.Mainly app crashes because of:04-10 08:28:50.646: E/AndroidRuntime(12856):...
View Article[Sell My Code] Angry Flower Game - Perfect Defender Game 2016
@EdisonNguyen wrote: Introduce:Angry Flower is defender game. It become popular from 2015 with over 1M download, over 200 000 IAP sell times Android Maket.With no promotion or buy ads Angry Flower...
View ArticleHow to make html5 build to communicate with the hosting webpage
@fantasyz wrote: is there any way to make html5 build to communicate with the container webpage.I want to embed mini games to a webpage and get little data from the page (e.g. user ID from cookie via...
View Article[3.10] HttpClient severe content-type limitation on iOS only
@klems wrote: Hi guys, The HttpClient for iOS always set a content-type (in the http headers) to "application/x-www-form-urlencoded" for PUT request.I think that's an issue because all put requests...
View Article[BUG?] PageView in cocos2d-x 3.10
@josempan wrote: I had this piece of code working on previous than 3.10 versions, but now everytime the code reach to any method from PageView the game hangs out. No mater what I do, or I remove if I...
View ArticleIs Cocos Creator using require js?
@eydamson wrote: i have modules that are dependent to other module.. but there are areas that a required module is undefined...i think the problem is the order of execution of the scripts. is there a...
View Articlecocos2d-js cc.ActionTween
@fishyk1202 wrote: I'm trying to use cc.actionTween to implement an animation.*var resizeWidth = cc.actionTween(5,"width",scale9Sprite.width, scale9Sprite.width+500);var seq = cc.spawn(resizeWidth,...
View ArticleCollision problems
@Darvydas wrote: Hello, I have 1 problem, i hope some might help me. I have hero with shield. (To move hero i am using setVelocity to its physicsBody)I have many monster. (To move monsters i am also...
View ArticleSDKBox crash on android 4.4
@Feyn wrote: Here is the logand I think it's quite related to this post : http://discuss.cocos2d-x.org/t/crashing-on-startup-with-old-google-play-services/23791 Build fingerprint:...
View ArticleCan't use setOpacity on TMXLayer
@Sindorius wrote: Hello there. I have a TMXLayer* in my game and I am trying to gradually turn the opacity down from 255 to 0 by iteratively decreasing it by 5, but the opacity of the layer will not...
View Article[SOLVED]Chipmunk physics engine bug/flaw? include video demo
@phyerh wrote: Hello. thank you for reading this post.I am trying to use the integrated chipmunk physics to build a game.However, physics bodies have some irregular movements while CPU/GPU is on heavy...
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