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App store uploading(64-bit not supporting) issue with Cocos2dxv3.0-pre-alpha0

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@ritusin wrote:

Hi All,

I have developed a game with Cocos2dxv3.0-pre-alpha0 and while uploading the game on app store,i have stuck with an issue that the project is missing 64-bit support as below:-

then i have changed the architecture from 32-bit to 64-bit but then i got a lot of errors(201) related to cocos2dx referencing as below:-

I have searched for this issue,then i got the solution that libcocos2dx is not running for 64-bit then i have changed the architecture for libcocos2dx as below:-

then after running,i got issues related to libcurl:-

for this,i have searching for more than 5 days and got a link as below

In this link,one link is mentioned for updated libcurl but that is not working now.
Can anyone suggest where i can find the updated libcurl or any other solution for uploading the game with this cocos2dx version(Cocos2dxv3.0-pre-alpha0) only.

Thanks.
Any suggestion would be much appreciated.

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