SDKBOX - Facebook SDK version + xcode 6.4
@energyy wrote: Hello, we used before xcode 7 with latest SDKBOX version and Facebook SDK provided by SDKBOX. Right now we need to recompile project using xcode 6.4, but as we know latest Facebook SDK...
View ArticleCreating Glowing Circle
@Levis wrote: I need to create something like this: Pasted image640x640 198 KB And make it glowing with a repeatforever action with fading in/out. Do you think is better to use a PNG with trasparency...
View ArticleDebugging JSB with Visual Studio Code
@ShadowOfADoubt wrote: Hello, I followed the instructions laid out in here: http://discuss.cocos2d-x.org/t/use-vscode-to-debug-cocos2d-x-jsb-programs/27588 I built, compiled, and ran the game with the...
View ArticleDeveloping with cocos on a school computer
@cubby208 wrote: OK, So I have been trying to get into cocos 2d. I am having a fit of a time getting it set up because of all the console stuff, and where to put files... and I think I previously...
View ArticleHow to get topmost object beneath a point/cursor
@huyhungkun wrote: I want to change cursor style to pointer when I hover a button. If I use cc.rectContainsPoint to check location of cursor is in button or not, it work when object is topmost, if...
View ArticleWidget::clone() doesn't copy _cascadeColorEnabled, and potentially the...
@TankorSmash wrote: Now this might now be a bug, since cascading color isn't necessarily a Widget thing. To get around it, I just call setCascadeColorEnabled() on it and all of its children, so it's...
View ArticleListView not aligning magnetically like expected with scrolltoitem
@rob_type25 wrote: Hi there Been battling with a ListView for a while and while i sort of have it working when i now try to use the scrolltoitem method it's not aligning centrally in the listview as i...
View ArticleComponent will not update when its owner removed from parent and added again
@cdzsg2008 wrote: eg:Node* node = Node::create();parentNode->addChild(node);//do something ... ComponentA* ca = ComponentA::create();node->addComponent(ca); // and there will not be called the...
View ArticleImport flury analytics error
@huyhungkun wrote: I add flurry analytics to my project with command sdkbox import flurryanalytics. When I build my project, it falied. This is my consoleAndroid NDK: WARNING: APP_PLATFORM android-15...
View ArticleSplash Screen for slow loading Android App
@nov wrote: I try to add Splash Screen to my Cocos2dx Android app, which I ported from iOS. Because:1. It takes so much time, before the App starts (around 17 seconds). 2. It shows black screen during...
View ArticleAbout OPENSSL UPDATE
@xiaodexiao wrote: modify Cocos2d-x root/external/config.json to update the dependency version. For v3.x the dependency version is v3-deps-92, and for v2.x it is v2-deps-5execute the download-deps.py...
View ArticleDo not understand box2d Step() and update interval when using cocos2d-x?
@nichlaspro132 wrote: Hi! When you simulate the physics in box2d, you are using Step(). But in the user manual it is used in a for loop like this and not as something that will be running all the...
View ArticleSDKBOX IAP Android already owned product?
@energyy wrote: Hi, @nite I have question regarding IAP functionality in SDKBOX, I have non consumable product - I bought it and after some time trying to buy it again and getting error, that purchase...
View ArticleGesture Recognizers: any plans?
@drakon99 wrote: Hi guys! I am a Cocos2d-x (indie) developer from several mouths and this is my first topic in the forum! I am wondering that this awesome framework does not have today modules to...
View ArticleCocostudio csb flatbuffer fbs
@haroel wrote: While , I want to make a tool ( use node.js and flatbuffer.js ) which can parse csbfile and change all the label to other language。 I known the csb file is saved with flatbuffer...
View ArticleProblems with spine runtime weightedmesh and shear animation
@cesarpachon wrote: hi, I am working with Spine 3.2.01 and cocos2d-x 3.8 (seems to be the latest version where spine stuff was added: [NEW] spine: Supported Spine runtime 2.3 (Both native and web...
View ArticleTCP Socket Library
@devilzk wrote: Hi, Is there any tcp socket library which allow cocos2d-x game to connect to a socket server and enable send/receive of strings. I am not looking for Websockets / Socket.IO or any...
View ArticleApp store uploading(64-bit not supporting) issue with Cocos2dxv3.0-pre-alpha0
@ritusin wrote: Hi All, I have developed a game with Cocos2dxv3.0-pre-alpha0 and while uploading the game on app store,i have stuck with an issue that the project is missing 64-bit support as below:-...
View ArticlecaptureScreen memory leak
@davidejones88 wrote: Hi there! I've been using the captureScreen command lately like this utils::captureScreen(CC_CALLBACK_2(MenuGameLayer::afterCaptured, this), "capturescreen.png"); but I...
View ArticleError retrieving parent for item
@Farrel7786729 wrote: I get multiple "Error retrieving parent for item" errors while trying to compile my app. There is one theme about this error already -- link. Proposed solution does not seem to...
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