@kingchimp wrote:
Hi all,
Linear damping on physics bodies does not appear to work for me with version 3.10. It was working previously. I've seen a post here about it not working on 3.11, but that is a separate issue and is not the cause of this. I've set a breakpoint in CCPhysicsBody.cpp on the update() function, where there's an if statement that checks linear damping, but it never fires. In the debugger I can see that _isDamping is set to true and _linearDamping set to 0.5 on my physicsBody.
Any ideas gratefully received
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