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Lazy initialization of shader programs in GLProgramCache

@ryukbk wrote: Looking into GLProgramCache::loadDefaultGLPrograms() & GLProgramCache::reloadDefaultGLPrograms() (which is called when the renderer is recreated on Android), there are some shaders...

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How to animate the offset of a sprite

@coindrop wrote: What I want is to make a scrolling animation that stays within the "canvas" of the spriteSo basically it should just be a sprite but instead of moving the sprite itself I want to...

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How to load static html files from resources folder?

@DKBHOI wrote: I load static html file from resources folder as bellow in cocos2d-x c++. How can I do this in cocos2d-js. auto webView = cocos2d::experimental::ui::WebView::create();...

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Left of '->setVisible' must point to class / struct / union / generic type

@NileshShripal wrote: Hello , I'm working on cocos2dx 3.3 windows phone project. My ios and android project is working fine but my windows phone project giving me the following error :- Error 4 error...

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Timeline Hover Help is annoying

@coindrop wrote: This is one of those small things that gets really annoying after a while The little question mark icon should (in my opinion) be clickable instead of appearing when you hover...

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How do I use shaders in Cocos Creator?

@mnigamblify wrote: How would I go about using shaders in cocos creator? Posts: 1 Participants: 1 Read full topic

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Box2D loosing object speed C++

@JohnMiz wrote: Hello, I am trying for a long time to finish a clone of the game brick breaker.I am having trouble with the speed of my ball, I searched all over the internet and could not get the...

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SDKBOX 2.2.1 Released

@nite wrote: 2.2.1 Release Notes We're excited to announce the SDKBOX 2.2.1 release, with 2.2.1 release we introduced push notification service OneSignal as well as various updates to our existing...

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ListView resets positions and it's a headache

@chema_egea wrote: Hello buddies, I'm working with the ui::ListView, but I'm having some problems. I want to add elements dynamically to a ListView that scrolls to bottom, and I want that this...

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1.0.3 save script minor bug

@fantasyz wrote: Sometime when I press Ctrl+S to save the script, the [*] does not go away. I think it doesn't save the file. Only when I close the scripting window, the test running on the browser...

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[SOLVED]Camera not applied to newly created object(sprite)?

@lolflex wrote: First, here is the picture. notworking.png1014x724 285 KB so I made bullets stay where they were generated, to show that they are not in place where they should be.Obviously, those...

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Confused on where to start

@Glidos wrote: I have a completed cocos2d-iphone game. I'm looking to port to Android. I've heard good things about Lua, but I'm struggling to find out what the current state of Lua support is in...

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How to get screen shot in Cocos Creator?

@boemu wrote: HiI want to get screen shot image.Are there such methods in Cocos Creator? Posts: 1 Participants: 1 Read full topic

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[PHYSICS] Linear Damping not working in v3.10

@kingchimp wrote: Hi all, Linear damping on physics bodies does not appear to work for me with version 3.10. It was working previously. I've seen a post here about it not working on 3.11, but that is...

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JSON simple problem

@Jin_90 wrote: hey guys i have a simple problem:I have a file.json with:{ "tiles" :180, "targetScore" : 1000, "moves" : 15,} With this I can take all.var url =...

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Sprite Sheet and Slicing

@luke2125 wrote: Hi, I have a sprite sheet and I've attached it to a Sprite Component on my scene, however, when I go to edit sprite frame, the sprite editor to slice it, my image is not being sliced...

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Preferred Physics Engine as of Now

@miguellara78 wrote: Hi,So I will finally start learning the Phyciscs Aspect of the cocos2d-x, and I have a question before I start diving into it. What is the preferred physics engine to learn as of...

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Experimental::AudioPlayer stopped playing sounds after 10 min of game play

@Kotaiba wrote: After around 10 min of playing on my game the AudioPlayer stopped playing the audio and start giving me this message on play2d ....

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How to use random(T min, T max);

@slackmoehrle wrote: Continuing the discussion from Cocos2d-x v3.11 released!: windbk: How to use function random(T min, T max);? And the #include <spine/spine-cocos2dx.h> error with file not...

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Gesture Reconizers: my work [WITH CODE]

@drakon99 wrote: Hi guys With the hope to have Gesture Recognizer in the next versions of Cocos2d-x I want to share with you my works about this topic. If the work is appreciated and there are serious...

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