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BUG: hello_world does not open on certain Android devices

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@efares wrote:

Hi,

I created a plain Hello World project using Cocos Creator v1.1.2 and I did not change anything. I built the project and compiled it for Android using a debug Keystore but it does not open on 2/3 of my Android devices. I get the error message saying "Unfortunately, hello_world has stopped."

Does anyone else get this error?

Tried my game

Here it works:

Also, is there any way to make the Android buttons disappear when the game is open? Is there a full screen/immersive mode that can be activated in the AndroidManifest file?

Thanks!

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