@efares wrote:
Hi,
I created a plain Hello World project using Cocos Creator v1.1.2 and I did not change anything. I built the project and compiled it for Android using a debug Keystore but it does not open on 2/3 of my Android devices. I get the error message saying "Unfortunately, hello_world has stopped."
Does anyone else get this error?
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Tried my game
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Here it works:
Also, is there any way to make the Android buttons disappear when the game is open? Is there a full screen/immersive mode that can be activated in the AndroidManifest file?
Thanks!
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