Modifying style of cc.EditBox component
@skquark wrote: I love the usability of the EditBox, does what I needed, but the text in the box is all the way to the left, touching the side of the box with 0 padding. It looks odd, and I found no...
View Articlev3.12 gen-libs error
@camkadev wrote: Hi. Just try to checkout branch v3.12 and generate libs gen-libs but i got error Android NDK: WARNING: Unsupported source file extensions in...
View ArticleBUG: hello_world does not open on certain Android devices
@efares wrote: Hi, I created a plain Hello World project using Cocos Creator v1.1.2 and I did not change anything. I built the project and compiled it for Android using a debug Keystore but it does...
View ArticleHow to get Tile GID value that is the closest distance compared with one...
@rhythmcoder wrote: Hi.I am a newbie in cocos2d-x. I know the way of set tile GID value.And I also know the coordinate of Player and GID value of the coordinate. My question is, How to find closest...
View ArticleWhy can't I read the Lua errors?
@quez14 wrote: Hi. I'm new in Cocos. When I run my application with the lua errors (unclosed brackets, wrong arguments, etc) I expect that errors will be on the same terminal window, where I ran cocos...
View ArticleSDKBOX appodeal update issue
@energyy wrote: Hello, we recently updated SKDBOX Appodela plugin with SDKBOX update command, and got in Android manifest duplicated records for it. Please check installation package on duplicate...
View ArticleInfinite background scrolling
@Made4Dev wrote: HiFirst I want to thank all cocos developers for all their efforts.My question is:How to make an infinite background scrolling ?And how to move camera in Cocos Creator ?! Thanks...
View ArticleOpen safari from webview
@sefiroths wrote: Hi, I'd like to open browser from a webview.using a link with target="_blank" don't do anything.I have made this change to UIWebViewImpl-ios.mm but I don't know if it is the best...
View ArticleNodePool question
@luke2125 wrote: Hi, I'm trying to use the NodePool method to instantiate and destroy my bullets, but I'm having difficulty in the following code: cc.Class({ extends: cc.Component, properties: {...
View ArticleLooping an Animation Clip
@skquark wrote: This is probably a simple question, but how do I make my animation loop indefinitely? I created a simple animation through the Timeline gui, set it to play on load, and on the last...
View Article[Android] Fatal Error signal 11 (SIGSEGV), 0000002c after upgrading to...
@antonyPeter wrote: Hi After upgrading the cocos2dx from version 2.1.0 to 2.2.6, Android App crashes with Fatal Error signal 11 (SIGSEGV), 0000002c while launching the app but iOS app works fine....
View ArticleChipmunk Physicsbody setVelLimit "is not a function" on 3.12
@JapanDev wrote: Since updgrading from Cocos2dx (JS) 3.10 to 3.12, it seems the setVelLimit function on a physics body is no longer recognized. I have created a manual workaround for this for now but...
View ArticleHow get the unique identify for device IOS and ANDROID
@mbgtcx wrote: Hello all, How get the unique identify for phone device IOS and ANDROID?I can't find in Cocos API. Do you have any suggest? Posts: 1 Participants: 1 Read full topic
View ArticleCompile on windows 7 to platform "android" problem with "TOOLS\ANT"
@gadapchetvoi wrote: This is a bug I've faced & fixed my self but I still post it here for people who might stuck with it. I'm brand new to both Cocos-x framework & Cocos Creator. I've just...
View ArticleEditBox is clipping input string in Windows build
@shashank55 wrote: I 'm using cc.EditBox to get user input. Seems like the edit box is clipping the input string as shown in screenshot : Is there any way to get the entire input string to be...
View ArticleNewbie question: How to develop iOS app on Windows?
@gadapchetvoi wrote: I've read that Cocos Creator & Cocos-x are "cross-platforms" so I think: Just need to craft a project on Windows then I can build/compile my cocos-project to "ipa"(iphone app)...
View Article[GAME] Dead Count Zombie Spree
@Gurudath wrote: Hi Everyone, We have used cocos2dx and launched the game Dead Count - Zombie SpreeImmerse yourself in a brilliant new variant of tower defence game. Protect your last barrel of Beer...
View ArticleAttaching the debugger to Cocos2dx library in Xcode
@junkymonkey4 wrote: I'm probably just missing something really obvious, but how do you attach the debugger to the Cocos2dx library in Xcode so that I can debug it? ie step through, break point, check...
View ArticleAndroid import problem
@jdboss wrote: i am trying to make a build by run command in android-studio but it ommits error like below:...
View Articlecocos2d-x library import for android
@jdboss wrote: i have face a library inclusion problem. error occur as below snapshot. Screen Shot 2016-07-22 at 2.08.16 PM.png1256x347 72.3 KB help me to solve Posts: 2 Participants: 2 Read full topic
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