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Glfw not initialized

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@dogwalker wrote:

Hey, I'm having a problem in Windows, but only on a Mac (so far). I'm building in Visual Studio 2013, and so using the 2013 redistributables (I had tried 2015, but long story, many problems). With 2015, it ran on his Mac, booted into Windows. But now, it won't start.

I get the error "GLFWError #65537 Happen, the GLFW library is not initialized." When I search for that, most say to try a new version of glfw, which I have, but no luck.

Again, I'm now building with VS 2013 and linking against the 2013 VC++ redist.

Any suggestions?

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