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Font solution for multi language support (Japanese, russian, korean...)

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@jalfonsosm wrote:

My game uses a cool font. A bitmap font generated from a ttf. This font has only few symbols, so its not possible use it for languages like chinese, japanse or korean.

I dont know if there are fonts that covers all of these charater sets (maybe the unicode fonts?)

if not, there are two solutions: use a different ttf font for each character set, or use the system font installed in the phone.

I think that the simplest solution is use the system font, but each system has different fonts installed, so my question is: can I detect what is the default system font of the device?

Thanks

Regards

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