@davidejones88 wrote:
Hello everyone!
I'm using cocos2d-x 3.12 and while on iOS everything works fine, I noticed that as soon as I call assetsManagerEx->update() the game crashes.
If I put a return in the first line of the update like this
void AssetsManagerEx::update() { return; ... }
there is no crash.
Can you reproduce this? Can you help?
Thanks,
Davide
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