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Cricket Audio Engine with cocos2d-x

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@energyy wrote:

We now looking for cheap/free Sound engine for cocos2d-x, as default one seems can't handle properly sounds on Android.

SO far we trying Cricket Audio Engine: http://www.crickettechnology.com/

We found manual how to integrate it: http://hyoromo.hatenablog.com/entry/2015/08/13/053638

Successfully added to new project, but what we don't like so far - to create sounds bank we should use wav files which are x10 bigger then mp3 files, also they streaming audio function seems doesn;t work oe we doing something wrong.

Is there any production app with it, maybe someone have more info about this engine and how to handle audio formats and size for it?

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