@energyy wrote:
Hi,
As release notes stating that SPINE was updated to version 3.4, does it mean that we should use now SPINE exactly 3.4.0.0 version of spine with cocos?
@slackmoehrle
Seems SPINE configuration is broken in IOS hello world project, as project can't include #include "spine/spine.h"I think it can be fixed by adding in xcode header path to spine folder:
"$(SRCROOT)/../cocos2d/cocos/editor-support"
Please check and fix project settings.
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