Config My project by new cocos2d-x version( 4.9 to 4.12)
@HadiAbbasi wrote: HiI want to update my cocos2d-x framework from 3.9 to 3.12 on my game so I have replaced new cocos2d folder by the last one.now it has 2 errors...1. on UIRichText.cpp : 31 #include...
View ArticleHow to change package name in android studio project
@huyhungkun wrote: I tried change package name in two file is AndroidManifest.xml and build.gradle but not success, project build success but failed when installing. Can anyone help me, thank all....
View Article[SOLVED]Android navigation bar
@Minpik wrote: When I launch my app on android, the navigation bar disappers, but before that didn’t, and I don’t know why. Posts: 4 Participants: 2 Read full topic
View ArticleScene fails to load with TypeError
@Ticklemon5ter wrote: My project fails to load a scene created in Cocos Creator.The error in Cocos Creator console is: TypeError: children[i]._onBatchCreated is not a function at...
View ArticleADMOB fail to receive
@Minpik wrote: If I receive callback "fail receive ad", I would like to know if I have to re cache the ad or if sdk do it. Posts: 3 Participants: 2 Read full topic
View Article[SOLVED]SDKBOX IAP not showing Price
@padmnabh wrote: Hi,i have the same code working on iOS it's not able to show price on Android this are my Logs.is there anything I am missing.. I IAP : AndroidManifest has no store metadata....
View ArticleStill have issue with Mac full screen and controls
@dogwalker wrote: Basically, if I launch the game in Windowed mode with glview = GLViewImpl::create("Psf2016");then I get the little controls in the upper left, but not the green one, so I’m unable to...
View ArticleMenuItemImage Hold/Release
@perinho wrote: Hello guys, I'm trying to start a sequence if the player holds one button that is created using MenuItemImage, this class has a system of hold, release touches? Thanks in advance!!!...
View ArticleCocos Creator v1.2.1 released!
@slackmoehrle wrote: Cocos Creator 1.2.1 released! We are excited to release version 1.2.1 of Cocos Creator. Cocos Creator is a new, unified, development tool that handles every step in the game...
View ArticleCocos2d-x v3.13 released!
@slackmoehrle wrote: We are happy to announce the release of Cocos2d-x v3.13! This release brings bug fixes and API maintenance, as well as these highlights: added VR plugins for Gear, Deepoon, Google...
View ArticleWhy the layer must be created from my class and not from layer class?
@lionking0 wrote: I am confused about something. I have the following example: mainMenu.h class mainMenu : public Node { public: static Scene* createScene(); virtual bool init(); void...
View ArticleForum Maintenance - Saturday, Sept 3
@slackmoehrle wrote: Hello Everyone, We will be performing forum maintenance on Saturday, September 3, 2016. I expect this to last a few 2-4 hours. During which the forums may be up and down several...
View ArticleTMXTiledMap problem with added to scene
@ninazu wrote: Hi. I began to study the Cocos2D-HTML5, and i have a problem.Maybe i do it something wrong? But on loading the tilemap I got an error Uncaught TypeError: Cannot read property 'isLoaded'...
View ArticleHaving issues with Social Share integration on iOS
@efares wrote: Hi, I'm trying to integrate the Social Share plugin into my JavaScript game. I used Cocos Creator to build it and the Social Share plugin needs the Facebook plugin as well. So I am...
View ArticleHow do you remove the top banner after adding an SDKBOX plugin?
@efares wrote: Hi, I made a mobile game using Cocos Creator and after I added an SDKBOX plugin this banner on the top of the screen appeared with the title of the app on it. How can I remove it? I set...
View ArticleHeap error on changing scene after upgrade cocos2d-x from 3.9 to 3.12
@HadiAbbasi wrote: Hi!we have developed our game by cocos2d-x and we upgraded the version of cocos framework from 3.9 to 3.12 yesterday , after resolving so many linking errors, now I can run my game...
View ArticleCocos Creator project with Mercurial
@madlexus wrote: Hi all!I have a some strange issue with my project written in Cocos Creator. I'm using Mercurial repository for it and when I pull my Cocos project from another computer and open in...
View ArticleCocos2d-x 3.13 Spine ISSUE
@energyy wrote: Hi, As release notes stating that SPINE was updated to version 3.4, does it mean that we should use now SPINE exactly 3.4.0.0 version of spine with cocos? @slackmoehrle Seems SPINE...
View Articlecocos2d-x for JS handle event device screen off & on?
@gadapchetvoi wrote: Hi all and especially Mr @pandamicro I've refered to this link and I think that all the mobile's events must be there:...
View ArticleApp crash when GPS (Google Play Services) not on device
@deathemperor wrote: 14202928_1399812973366634_402871977_o.png1080x1920 236 KB I'm trying SDKBOX's AdMob for Android and got this. The device that caused this crash has Play Store but not Google Play...
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