@Alekhine wrote:
Changing tabs causes buttons that have been disabled via code to be enabled. Although the button remains invisible - it is still clickable.
Here is an example.
Click on any of the three buttons, and the background should change color to either green, blue or red.
Now change tab and then go back into the game tab.
Now press any of the three buttons and the color should always turn to black.Here is the source. Note: you have to create a CC project and drag the contents of the attached zip file into the assets folder of the project.
TabBug.zip (7.3 KB)The reason this occures in the example is that there is a big disabled 'black' button overlapping the 3 buttons.
The error occures when a button, or a node containing a button is set to active & enabled = false, with code.
The button behaves correctly as long as the game has not been tabbed, when the game has been tabbed the button behaves as previously explained.Any help would be appreciated.
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