@ishmar wrote:
Hi all,
I'm curious about how to accomplish something. Guess it might be a general game development question but still, interested in a cocos2d-x approach.
I want one (or more) sprites to follow a path. I know I can use MoveTo and similar actions for linear movement, but I'm interested in non linear motion.
For example, imagine an animated sprite moving fast to endlessly 'draw' an infinite symbol, a heart, etc.
I've seen that exists bezierby and bezierto actions too, but not being that much bezier friendly, I prefer asking rather than spending time on what might me an "easier than that" solution.
Thanks
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